//==============================================================================
// Tyrande_Anim.txt
//==============================================================================
//==============================================================================
define SunLight
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A God Power Summon Sunlight
      }
   }
}


//==============================================================================
define GroundGlow
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A God Power Summon GroundGlow
      }
   }
}

//==============================================================================
define soul
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul
      }
   }
}

//==============================================================================
define soulaurora
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Aurora
      }
   }
}

//==============================================================================
define heavenlight
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Heaven Light
      }
   }
}

//==============================================================================
define soulbirth
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Birth
      }
   }
}

//==============================================================================
define mortalDeath
{
   set hotspot
   {
      version
      {
         Visual Hero G Ajax_deathA
      }
   }
}
//==============================================================================
Define OrcIdle
{
	SetSelector
	{
		SetSelector
		{
			set hotspot
			{
				version
				{
				Visual mountednightelf_idle
				}
			}
		}
	}
}

//==============================================================================
Define OrcAttack
{
	SetSelector
	{
		SetSelector
		{
			set hotspot
			{
				version
				{
				Visual mountednightelf_attack
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.49 true   
               tag GenericSound 0.40 true   
               tag SpecificSoundSet 0.55 false SwordSwing checkVisible 
//-- end auto generated section
length 1.5
				}
			}
		}
	}
}

//==============================================================================
Define OrcDeath
{
	SetSelector
	{
		SetSelector
		{
			set hotspot
			{
				version
				{
				Visual mountednightelf_death
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag SpecificSoundSet 0.11 false FemaleDeath checkVisible 
//-- end auto generated section
length 2.0
				}
			}
		}
	}
}

//==============================================================================
anim Bored
{
	SetSelector
	{
		SetSelector
		{
			set hotspot
			{
				version
				{
				Visual nightelfsaber_bored
				connect attachpoint orcidle hotspot
length 3.0
				}
			}
		}
	}
}


//==============================================================================
anim Idle
{
	SetSelector
	{
		SetSelector
		{
			set hotspot
			{
				version
				{
				Visual nightelfsaber_idle
				connect attachpoint orcidle hotspot
				}
			}
		}
	}
}

//==============================================================================
anim Walk
{
	SetSelector
	{
		SetSelector
		{
			set hotspot
			{
				version
				{
				Visual nightelfsaber_walk
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag FootstepLeft 0.00 true   
               tag FootstepRight 0.50 true   
//-- end auto generated section
				connect attachpoint orcidle hotspot
length 1.0
				}
			}
		}
	}
}
//==============================================================================
anim Charging
{
	SetSelector
	{
		SetSelector
		{
			set hotspot
			{
				version
				{
				Visual nightelfsaber_special
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag Attack 0.60 true   
//-- end auto generated section
				connect attachpoint orcattack hotspot
length 1.5
				}
			}
		}
	}
}
//==============================================================================
anim Attack
{
   SetSelector
   {
VariationLogic
      set hotspot
      {
         version
         {
				Visual nightelfsaber_attacka
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.49 true   
               tag GenericSound 0.40 true   
               tag SpecificSoundSet 0.55 false SwordSwing checkVisible 
//-- end auto generated section
				connect attachpoint orcidle hotspot
length 1.0
         }
			version
         {
				Visual nightelfsaber_attackb
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.49 true   
               tag GenericSound 0.40 true   
               tag SpecificSoundSet 0.55 false SwordSwing checkVisible 
//-- end auto generated section
				connect attachpoint orcidle hotspot
         }
      }
   }
}

//==============================================================================
anim Death
{
	SetSelector
	{
		SetSelector
		{
			set hotspot
			{
				version
				{
				Visual nightelfsaber_death
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag SpecificSoundSet 0.11 false MaleDeath checkVisible 
            tag SpecificSoundSet 0.50 false HeavyFall checkVisible 
            tag SpecificSoundSet 0.70 false HeavyFall checkVisible 
                  tag SpecificSoundSet 0.00 false FenrisWolfDeath1 checkVisible 
                  tag SpecificSoundSet 0.37 false FenrisWolfDeath2 checkVisible 
//-- end auto generated section
				connect attachpoint orcdeath hotspot
				connect ATTACHPOINT soul hotspot
				connect ATTACHPOINT soulaurora hotspot
				connect ATTACHPOINT heavenlight hotspot
				connect ATTACHPOINT soulbirth hotspot
length 2.0
				}
			}
		}
	}
}
//==============================================================================
anim Flail
{
	SetSelector
	{
		SetSelector
		{
			set hotspot
			{
				version
				{
				Visual nightelfsaber_walk
				connect attachpoint orcidle hotspot
length 0.8
				}
			}
		}
	}
}
//==============================================================================
anim Recover
{
	SetSelector
	{
		SetSelector
		{
			set hotspot
			{
				version
				{
				Visual nightelfsaber_recover
				connect attachpoint orcidle hotspot
				connect hotspot sunlight hotspot
				connect hotspot groundglow hotspot
length 4.5
				}
			}
		}
	}
}